This learning group pays attention to the dynamics of gaming in learning, especially outcomes and technical frameworks with metrics. Aspects of discovery learning, types of gaming, and managing gaming as learning, are part of the discussions. The intention of this group is to discuss how to think and implement gaming within a greater curriculum map.
• Outcome: The outcome annually is a mood test of what’s hot or new, an idea bucket of learning gaming for re-publishing, and leadership. The leadership outcomes are to provide an update in a comment blog, questions for an annual Survey, and suggestions for work the following year.